Working for Green Ronin and Other News

So, some good news. I now have a regular gig with Green Ronin Publishing. I’m excited to take up a bunch of projects with the company as a developer “at large,” meaning I work on a variety of stuff instead of just one line. You can read the message announcing it, and where the company […]

Deep Space Nine, Season Nine (and Eight)

Let’s do Deep Space Nine again. Okay, context. The first thing you need to know is Canadian Netflix is pretty bad, and we didn’t get on demand access to Deep Space Nine for years. Our SF/fantasy/interminable reality show channel Space started playing Voyager instead. Finally, Netflix got DS9 last year. My friends and I all […]

Exploding Superweapon

Leia Organa: A Critical Obituary is soaring through six figures of views. I never expected this. In seventeen years of writing, this is the most widely-read thing I’ve ever produced. I guess I should use it to my advantage, so know this: I don’t have a regular job, I’m living off dwindling savings, and could […]

Leia Organa: A Critical Obituary

Leia Organa, the politician and revolutionary who led the defeat of the Galactic Empire, died after a short illness. She was 60 years old. Hers was a life laced with controversy concerning everything from her tactics to her very ancestry, but her intelligence, commitment to the Republican cause, and place at the heart of the […]

Unannounced Absence! And Recent Stuff

Sorry about that. Here’s what’s been going on. I was sick as a dog for almost two weeks. Normally this doesn’t interfere with writing much, but in this case it was happening as two deadlines hit, for a Vampire: The Dark Ages 20th Anniversary project, and for Howard Ingham’s Chariot. So I was either doing […]

90s Design: On Canon

Canon is now a Thing. Nerds fret over it and creators hate wrestling with it, but it used to be a nonentity in mainstream media. You had continuity, but there was little pretense of a persistent world with a coherent entity. Now everybody’s trying to build big media franchise like Marvel and Star Wars. Now […]

What’s In Your Trash Can?

In a secret place, Wood Ingham and I (and other folks) talk about games and things. Wood posted this as a coda to that discussion and others, about the Zizekian “trash can” of ideology and how it applies to RPGs. Please go read it, then come back. (I really hate what Zizek says about immigration […]